Old versions of ENBSeries may work with many games which are using direct3d8 or direct3d9 (dx8, dx9), newest versions in most cases will not work for other games, as they are hardcoded to be compatible with one game only or games which use same game engine without much changes. Convertors to dx10 or d11 are useless, because graphic modifications not existing for them. At this moment only direct3d8 to direct3d9 (dx8 to dx9) convertor is done, but i'm still planning to create versions for dx5,6,7 and opengl. Some versions of convertor included in graphic mods, check them also if target game won't work properly with convertor you are using. Graphic modifications do not have patch code in most cases, unless specified in documentation, they are changing graphic effects of the games and adding new effects, so they are decrease frame rate.Ĭonvertor is special library which translate old graphic technologies to newest supported by ENBSeries, convertor standalone do not add any graphic effect. For example, patches for Silent Hill Homecoming, Deus Ex Human Revolution and TES Skyrim may help to reduce lags, stuttering, crashes, bsods, increase performance, fix strange bugs on single core cpu systems. Patch is fixing specific bugs in the game it was developed for, but some of my patches work with other games, because frequently game developers do the same mistakes.
ENBSeries graphic modifications and patches are different.